Outriders Worldslayer All Legendary Weapons List
Having upgraded and powerful weapons improves players’ gaming experience and guarantees them reliability in adverse situations. Fortunately, the new episode Outriders Worldslayer has added a total of 9 more weapon options for its players to choose from and use to destroy tough enemies. In this guide, we will be looking at all of these newly added legendary weapons in the Worldslayer expansion for Outriders, their features, and why you should choose them.
Outriders Worldslayer All Legendary Weapons List
While trying to survive in a dark and deadly universe, different kinds of powerful weapons become essential for players to equip and use when encountering bosses and other threats. With the addition of 9 new legendary weapons, Outriders Worldslayer has given its players the freedom to choose and play from various options. Below is a list of every new weapon introduced along with their specs and mods.
We’re starting our list strong with a brand new handgun called the Lumber Jack. If you belong to the Technomancer class, this one is for you. It’s the only new legendary handgun introduced, and you think it’s good at what it does. This handgun comes with essence extractor and legendary minefield Level III MODS.
Each time players land a shot and afflict enemies with status effects, Essence Extractor restores 5% of their max health. Additionally, each status effect enemies receive will multiply the amount of healing for players.
Additionally, each critical hit causes an explosion around your enemies, damaging them significantly. And lastly, the Lumber Jack also has upgraded toxic bullets which with each hit will inflict toxicity on enemies.
Second on our list is the Thunder Clap. It is classified as a shotgun equipped with Nikola’s revenge and Focus Burst Level III MODS.
The MOD helps the bullet fired by players to link around five enemies at a time as long as they are within 4 yards and around the initial target. This will deal massive damage to each of them for 2 seconds.
Additionally, it also comes with Shot Whipped, which blasts enemies dealing high damage for 3 seconds. Finally, with each critical hit executed by players, enemies in the arena will explode.
Charred Lance is a double-barreled assault weapon. It comes with death ray and Judgment executor Level III MODS.
When using this weapon, if players aim down sights, it will form an anomaly beam and deal 0.3 damage to the enemy each time it comes into contact with it.
To make matters worse for enemies, every hit you fire at them will mark them. So every time you reload your weapon, each tagged enemy will deal ten times more damage. Marks will be removed once you change weapons.
Additionally, with Resistance Breaker, each successful shot decreases your target’s resistance by 35% for 6 seconds.
Mythos is classified as a light machine gun with a Omen Level III Exclusive MOD.
It allows players to destroy enemies by releasing the Anomaly projectiles which not only tear enemies apart effortlessly but also inflict bleeding and damage. In addition, damage received by enemies is increased by 30% for a few seconds.
landscape of death
Death Scape is described as an assault rifle. Again, this serves a great purpose if you’re part of the Technomancer class. It is also equipped with the unique stigmatized and Large aperture Exclusive Tier III MODS.
The mod allows the weapon to not only mark enemies but with each successful shot; it inflicts toxic effects on them for about 5 seconds. And once a marked enemy is killed, it will cause an explosion resulting in greater damage to other enemies within 6 yards.
Additionally, if players are able to land a hit with each first bullet from a new magazine, a powerful explosion will occur and cause damage within 5 yards. Finally, with Damage Link, the fired shot connects up to four enemies, who share 50% of their damage and 15% of their Anomaly damage.
Final Penance is a double gun with Mage’s Rage and Ravenous Locusts Exclusive Tier III MODS. It allows players 10% anomaly power for 10 seconds on each critical hit. And it can be stacked about four times.
Additionally, with the help of Ravenous Locusts, a swarm of Locusts is released within 6 yards of the arena, dealing damage and debilitating enemies for approximately 6 seconds.
Sunfall is classified as a submachine gun. Again, this is great for players who belong to Technomancers. It is equipped with Fire storm and Life and death Exclusive Tier III MODS.
With each successful shot with this weapon, players can summon a firestorm within 8 meters of the field. This deadly storm not only deals massive damage to enemies, but also inflicts burns. With each shot landing on the enemy, the radius of the firestorm expands.
Additionally, shots that kill enemies cause an explosion that restores 20% of players maximum health. Finally, with Resistance Breaker, each successful shot decreases your target’s resistance by 35%.
Decadence is an automatic sniper rifle that players can equip. It comes with the relativity theorem and Decomposition Explosion Exclusive Tier III MODS. Each critical hit causes players to have their random skill cooldown reduced by 10%.
Additionally, critical hits also create explosions that go up to 5 meters for five seconds and inflict toxic effects on enemies. Finally, with Moanting Winds, each time you reload it will create an explosion around you and expand it 8 meters, dealing more damage to enemies.
The latest addition in the game is the automatic sniper called Vortex. It’s great for the Trickster class. It comes with the Sharp tornado and Focus Burst Exclusive MODS.
Each successful shot triggers a tornado that lasts up to 8 seconds. Additionally, with each critical hit, enemies explode and damage is multiplied by up to 4 enemies within a 6 meter radius of the original target.
The Vortex also has enhanced bullets that inflict weakness on enemies with each successful shot.